We Solve Dpnet(2).dll Problems

The dpnet(2).dll module is a network communication dynamic link library designed for computer game development. This DLL is a layer above your normal network protocol such as TCP/IP, IPX, etc. This module makes it easy to connect games over the Internet, network or modem link. It is independent of the underlying transport, protocol or online service.

It also makes launching and running games possible over the Internet using the DirectX API.

The DLL dpnet(2).dll simplifies game access to communication services. The dpnet(2).dll module contains a set of tools that allow players to find game sessions and sites in order to communicate with each other. The dpnet(2).dll file must be in session before it can communicate with other machines on the network.

It either creates a new session or joins an existing session. Each session has only one host which is the dpnet(2).dll module. Only the host of the session can change the session properties.

One of the functions of the dpnet(2).dll module is that it allows the players to send and receive messages. Every message received and every message sent is directed at a specific player. Players are identified only as either local or remote. Local players are those that exist on the system while remote players are those that exist on another computer.

The program file dpnet(2).dll is one of the components of DirectX that received less attention. With the release of DirectX 8 the DLL received a major overhaul and became a relatively lightweight networking library. The dpnet(2).dll file runs in COM and it is accessed through the COM interface. It also uses multi-threaded programming techniques and requires careful attention so as to avoid the usual threading issues.

Dpnet(2).dll is created by:
Microsoft Corporation
Microsoft Support Site

Known file path:
C:\ Windows\ system32\ dpnet(2).dll

What is a DLL?

Your operating system comes pre-installed with Microsoft DLL’s and most third party programs also install DLL’s.

DLL (Dynamic Link Library) is Microsoft’s implementation of the shared library concept. Meaning there’s a DLL library on your computer and each DLL can be shared among different Microsoft and third party programs. This shared library method helps your computer run faster by having fewer operations running at the same time.

When a DLL is missing or corrupt it may show an error message and programs may fail or crash.

Because DLL’s are shared, one missing or corrupt DLL may affect multiple programs on your computer.


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